Projects
Third Year
Here is a list of projects that I have done in my third year of university
AI Project
For this project, I made a A star pathfinding system that did not use any of the prebuild Unity systems.

Final Year Project
For this project I made a simulation of the solar system within Unity but without using any of the pre built Unity rotation or translation features.

Console Programming
Currently in development.

Work for a client
Due to NDA I can only show the demo features that where created and then shown to the clients. The project is a VR simulation that works on multiple head sets and will feature 2+ concurrent players.

Second Year
Here is a list of projects that I have done in my second year of university
Using maths to make a solar system orrery
For this project I made a simulation of the solar system within Unity but without using any of the pre built Unity rotation or translation features.

Gameplay Programming

First year
Here is a list of projects that I have done inside and outside of my first year of university
Deep Blue
This project was done in groups of 6, for this one I was one of the three programmers, but over the course of the project, I became the only programmer and tester, so towards the end there was only two members of the team that was working fully on the game.

Bitter Yeti
This project was in teams of 5. I was the main programmer and team leader. by using a mix of tutorials and my own knowledge I developed the game.
