Projects
Third Year
Here is a list of projects that I have done in my third year of university
AI Project
For this project, I made a A star pathfinding system that did not use any of the prebuild Unity systems.

Final Year Project
For this project I made a simulation of the solar system within Unity but without using any of the pre built Unity rotation or translation features.
​

Console Programming
Currently in development.

Work for a client
Due to NDA I can only show the demo features that where created and then shown to the clients. The project is a VR simulation that works on multiple head sets and will feature 2+ concurrent players.
​

Second Year
Here is a list of projects that I have done in my second year of university
Using maths to make a solar system orrery
For this project I made a simulation of the solar system within Unity but without using any of the pre built Unity rotation or translation features.

Gameplay Programming

First year
Here is a list of projects that I have done inside and outside of my first year of university
Deep Blue
This project was done in groups of 6, for this one I was one of the three programmers, but over the course of the project, I became the only programmer and tester, so towards the end there was only two members of the team that was working fully on the game.
​

Bitter Yeti
This project was in teams of 5. I was the main programmer and team leader. by using a mix of tutorials and my own knowledge I developed the game.
​
